This gap in the literature also holds back the theoretical and empirical advancement of gamification and information systems design. This suggests that system designers can leverage the MISC model to learn where to focus their efforts as they design specific systems with specific intents. Existing models also often fail to account for user expectations, which are a key component of all interactions and are directly predicted by motivations. The multi-motive information systems continuance model or MISC , explains and predicts the discrete cognitive processes through which systems fulfill a range of motives and expectations and how this fulfillment leads to continuance intentions. Navigation Main page Recent changes Random page Help. The existing underdeveloped constructs and models potentially confound research on system use and thus make such studies difficult to interpret or at least difficult to generalize across various types of systems and interactions. Initial empirical tests by Lowry et al.
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Initial empirical tests by Lowry et al.
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Index of /pub/fit/misc
To address several limitations of using EDT for systems use, MISC adds three more expectations as predictors of disconfirmation, and by including multiple motivation-related factors to the model. This page was last edited on 22 November , at While accounting for satisfaction, the MISC focuses on system continuance intention as the primary phenomenon of interest. This suggests that system designers can leverage the MISC model to learn where to focus their efforts as they design specific systems with specific intents. Views Read View source View history.